Can you design icons for different screens?
Acting as a “graphic designer” for a new, 2D video game, learners create icons or characters through pixel art. By designing the same icon or character in two different sizes, learners ensure the “game” can be played on phones (simplified images for smaller screens) and/or desktop computers (larger images for bigger screens).
Password Protection!
Learners enhance their understanding of encryption and decryption to protect personal information and develop critical thinking skills by using different encryption tools to create and send coded messages.
Design and Build a Seed Saver
Learners develop computational thinking skills and global competencies as they collaboratively work together to design and build a structure that will protect the last Truffula seed (from the story ‘The Lorax’).
Trashbot Challenge
Using the United Nations Sustainable Development Goals (SDGs) as a provocation for learning, learners explore real-world robots that help protect the environment and are challenged to design a robot to clean-up trash from the schoolyard or a local outdoor space. This activity can be done in-person or in a virtual setting.
The Future of AI in the Workplace
Learners will use their knowledge of AI to ponder and form questions about the future of AI in the workplace and what role citizens could play in its development for daily use.
What's in a Face?
Learners will use their knowledge of AI and how facial filters work to explore the pros and cons of this rapidly advancing technology.
Secret Handshake
Learners develop computational thinking skills through creating a secret handshake.
Can You Program a Human Robot?
Learners create simple commands to help guide a human "robot" to retrieve an item in the room.
Can You Guess This Number?
Learners try to guess their partner’s number by asking the least number of ‘yes’ or ‘no’ questions.
Can You Debug This Code?
Learners develop debugging and critical thinking skills by fixing a code to help get a rocket ship to the moon
Can You Debug These Math Problems?
Learners are presented with six solved mathematical problems and must work to debug these problems to determine which are solved correctly and which are not.
Code and Go Mice - Community Event
The goal of this activity is for students to program a mouse to get from the starting position to the cheese wedges without going on squares occupied by cats or mouse traps.
Graph Paper Programming
Students use computational thinking skills and global competencies to create a series of instructions describing how to draw a graph paper design.
Ecosystems in a Jar
Make a sustainable ecosystem for your organism(s) in a sealed environment - with no access to oxygen or external factors such as rain, air and pollution.
Code Shapes in Scratch
Learners develop decomposition, pattern recognition and algorithmic thinking by using their knowledge of simple geometric figures to code shapes in Scratch.