Learn about the history of algebra and how to solve equations with variables.
Using Scratch, create a program that will get Dot back to Earth.
Using cubes, build a 3D shape based off of pictures taken from different perspectives.
Create a code to travel from the start square to the end square of a graph paper or draw a picture.
This week's episodes and hands-on activity explore Python coding.
Learn about the branch of mathematics involved with how things can be arranged known as combinatorics.