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VR Career Exploration

Student wearing a vr headset in a classroom

Student wearing a vr headset in a classroom (Halfpoint, Getty Images)

Student wearing a vr headset in a classroom

Student wearing a vr headset in a classroom (Halfpoint, Getty Images)

Let’s Talk Science and Stem Fellowship

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Students will learn about virtual reality technology and explore careers using this technology.

Overview

Activities Timing Student grouping Description
Minds-On: What is Virtual Reality (VR)? 20 minutes Large group and small group Students will learn the basics of Virtual Reality technology.
Action: VR and STEM Careers 20-30 minutes Small group Students will explore a variety of careers using VR technology.
Consolidation: VR and Career Exploration 20 minutes Large group Students will discuss the effectiveness of VR as a career exploration tool.

Students will:

  • Learn about Virtual Reality (VR) technology and how it can be used
  • Explore different STEM-related careers in a VR environment
  • Consider potential future careers
  • Discuss the potential of VR as a career recruitment tool

Learning Goals

Students will:

  • Learn about Virtual Reality (VR) technology and how it can be used
  • Explore different STEM-related careers in a VR environment
  • Consider potential future careers
  • Discuss the potential of VR as a career recruitment tool

Students can:

  • Identify some benefits and drawbacks of VR technology
  • Use VR equipment appropriately
  • Describe a career experienced using VR technology
  • Identify reasons why companies might choose to use VR for staff recruitment

Success Criteria

Students can:

  • Identify some benefits and drawbacks of VR technology
  • Use VR equipment appropriately
  • Describe a career experienced using VR technology
  • Identify reasons why companies might choose to use VR for staff recruitment
Assessment opporunties icon

This icon indicates potential assessment opportunities.

Observations

  • Observe students as they complete the Virtual Reality Graphic Organizer. Note if the content is new for students or if there are connections they are already making.

Conversations

  • Listen and observe the conversations taking place as students experience the VR career videos. What aspects engage students? What questions are they asking each other?

Products

  • Students could submit their Virtual Reality Graphic Organizer reproducible for you to assess understanding and guide future discussions about VR technology.
  • Students could submit their VR and STEM Careers Reflection reproducible for you to guide future discussions about careers.

Evidence of Student Learning

Assessment opporunties icon

This icon indicates potential assessment opportunities.

Observations

  • Observe students as they complete the Virtual Reality Graphic Organizer. Note if the content is new for students or if there are connections they are already making.

Conversations

  • Listen and observe the conversations taking place as students experience the VR career videos. What aspects engage students? What questions are they asking each other?

Products

  • Students could submit their Virtual Reality Graphic Organizer reproducible for you to assess understanding and guide future discussions about VR technology.
  • Students could submit their VR and STEM Careers Reflection reproducible for you to guide future discussions about careers.

Students will:

  • Learn about Virtual Reality (VR) technology and how it can be used
  • Explore different STEM-related careers in a VR environment
  • Consider potential future careers
  • Discuss the potential of VR as a career recruitment tool

Learning Goals

Students will:

  • Learn about Virtual Reality (VR) technology and how it can be used
  • Explore different STEM-related careers in a VR environment
  • Consider potential future careers
  • Discuss the potential of VR as a career recruitment tool

Students can:

  • Identify some benefits and drawbacks of VR technology
  • Use VR equipment appropriately
  • Describe a career experienced using VR technology
  • Identify reasons why companies might choose to use VR for staff recruitment

Success Criteria

Students can:

  • Identify some benefits and drawbacks of VR technology
  • Use VR equipment appropriately
  • Describe a career experienced using VR technology
  • Identify reasons why companies might choose to use VR for staff recruitment
Assessment opporunties icon

This icon indicates potential assessment opportunities.

Observations

  • Observe students as they complete the Virtual Reality Graphic Organizer. Note if the content is new for students or if there are connections they are already making.

Conversations

  • Listen and observe the conversations taking place as students experience the VR career videos. What aspects engage students? What questions are they asking each other?

Products

  • Students could submit their Virtual Reality Graphic Organizer reproducible for you to assess understanding and guide future discussions about VR technology.
  • Students could submit their VR and STEM Careers Reflection reproducible for you to guide future discussions about careers.

Evidence of Student Learning

Assessment opporunties icon

This icon indicates potential assessment opportunities.

Observations

  • Observe students as they complete the Virtual Reality Graphic Organizer. Note if the content is new for students or if there are connections they are already making.

Conversations

  • Listen and observe the conversations taking place as students experience the VR career videos. What aspects engage students? What questions are they asking each other?

Products

  • Students could submit their Virtual Reality Graphic Organizer reproducible for you to assess understanding and guide future discussions about VR technology.
  • Students could submit their VR and STEM Careers Reflection reproducible for you to guide future discussions about careers.

Materials and Preparation 

Material/Technology/Setting Quantity
1 per student
1 per group
For teacher use

 

Materials

Material/Technology/Setting Quantity
1 per student
1 per group
For teacher use

 

  • Before beginning the lesson, familiarize yourself with the resources and videos that the students will use.
  • Select which videos from Step inside your STEM Career that you wish students to view. The videos are on a variety of curriculum-related topics.

Preparation

  • Before beginning the lesson, familiarize yourself with the resources and videos that the students will use.
  • Select which videos from Step inside your STEM Career that you wish students to view. The videos are on a variety of curriculum-related topics.
  • None. This is an introductory lesson.

Student Prior Knowledge and Skills

  • None. This is an introductory lesson.
Material/Technology/Setting Quantity
1 per student
1 per group
For teacher use

 

Materials

Material/Technology/Setting Quantity
1 per student
1 per group
For teacher use

 

  • Before beginning the lesson, familiarize yourself with the resources and videos that the students will use.
  • Select which videos from Step inside your STEM Career that you wish students to view. The videos are on a variety of curriculum-related topics.

Preparation

  • Before beginning the lesson, familiarize yourself with the resources and videos that the students will use.
  • Select which videos from Step inside your STEM Career that you wish students to view. The videos are on a variety of curriculum-related topics.
  • None. This is an introductory lesson.

Student Prior Knowledge and Skills

  • None. This is an introductory lesson.

Teaching and Learning Activities 

Assessment opporunties icon

This icon indicates potential assessment opportunities.

Minds-On: What is Virtual Reality (VR)? [20 min.]

Instructions Teaching Tips

To introduce the topics of Virtual Reality (VR), have students watch the video Understanding Virtual Reality and Augmented Reality.

Line drawing of a computer monitor with a play button

Images and Videos

You may wish to show the video with closed captioning displayed.

Next, have students read the Let’s Talk Science backgrounder Exploring the World of Virtual Reality.

Assessment opporunties icon

Then, in pairs or small groups, have students use a Key Concept Exploration strategy to complete the Virtual Reality Graphic Organizer reproducible [Google doc] [Word doc] [PDF].

Virtual Reality Graphic Organizer reproducible
Virtual Reality Graphic Organizer reproducible (©2023 Let’s Talk Science).
line drawing of a lightbulb

Idea

You may wish to provide students with time to do additional research to complete the chart.

Line drawing of a chalkboard with "abc" written on it

Language

You could create a word wall of new vocabulary encountered during the video and/or backgrounder. You could include terms in English as well as other languages such as French.

Action: VR and STEM Careers [20-30 min.]

Instructions Teaching Tips

Introduce the VR platform or software that students will use. Demonstrate how to use the controllers and headsets.

Divide the students into small groups. The group size will depend on the amount of VR equipment you have.

tech tips icon

Technology

If you do not have access to high-end VR equipment, Google Cardboard makes inexpensive VR devices that work with most Smartphones. A free app is also required from the Google Play Store.

Have students navigate to the Step inside your STEM Career page using their VR equipment.

Assign each group one of the videos to explore. Each member of the group should have the opportunity to explore the video using the VR equipment.

Encourage students to look around in all directions to get a good sense of the career being discussed.

tech tips icon

Technology

If you cannot access VR equipment, the videos can be viewed as 360 pannable videos on a computer or laptop.

Assessment opporunties icon

After viewing the video, have each student complete the VR and STEM Careers Reflection reproducible [Google doc] [Word doc] [PDF]

Virtual Reality Graphic Organizer reproducible
Virtual Reality Graphic Organizer reproducible (©2023 Let’s Talk Science).

 

 

 

Consolidation: VR and Career Exploration [20 min.]

Instructions Teaching Tips
Assessment opporunties icon

Have students participate in a large group discussion about the potential for VR in career exploration and how it can help students make decisions about future career paths.

Potential discussion prompts are on the right. Information about VR and future careers can be in the background information for teachers section below.

Line drawing of speech bubbles

Discussions

Discussion prompts can include:

  • How can VR help people learn about careers?”
  • “How might VR be better than a standard way to learn about a job such as a job posting on a website?”
  • “What types of careers do you think people should use VR to showcase? Why?”
  • “Would you be more likely to learn more about a career if you saw it in VR first? Why or why not?”
  • “How interested would you be in developing VR technology or content that people explore in VR? Why?”

Background Information for Teachers

VR Learning and Future Careers

Virtual reality (VR) is a rapidly emerging field that students will likely encounter more and more in educational settings.

VR learning immerses students and provides them with different perspectives on their learning that might not be available in a traditional classroom setting. VR learning also has the potential to create opportunities for students to think critically and solve problems in an environment that utilizes skills like spatial reasoning, decision-making, and creativity.

Shown is a colour photograph of a group of children gathered around a child wearing a large grey headset over their eyes.
Student using VR headset in a classroom (Source: Ridofranz via Getty Images)
Image - Text Version

Shown is a colour photograph of a group of children gathered around a child wearing a large grey headset over their eyes. The child in the centre has their head tipped up and their hands out in front of them. They appear to be touching or pointing at something that can't be seen. Four other children are looking on, smiling curiously.

Not only will there be more and more ways for students to become users of VR, there will also be a greater demand for new VR technology and content. This will require knowledge of computer science, engineering, psychology, and design.

By understanding how VR works and how it can be used in different contexts, students can gain valuable skills and insights that can prepare them for careers in fields such as game development, architecture, medicine, and education.

Shown is a colour photograph of three young adults,  in a studio with VR headsets, a laptop and a sketchbook.
Group of VR game developers (Source: hobo_018 via Getty Images)
Image - Text Version

Shown is a colour photograph of three young adults, in a studio with VR headsets, a laptop and a sketchbook. The person in the centre is wearing a pale grey headset that covers their eyes. They hold matching grey controllers in each hand. On the right, another person is smiling as they look down, typing on a laptop computer. On the left, a third person is drawing in a sketchbook. In the background, there are sketches of people and animals on monitors mounted in front of large windows. In the foreground, a desk is scattered with a tablet, more sketches, and a black VR headset.

Additional Resources

Reproducibles

Videos

Reproducibles and Media

Reproducibles

Videos

Science

  • Many of the stories in Google Arts & Culture Expeditions: Science include 360 visuals that can be viewed using VR gear.
  • Several organizations offer VR field trips.
  • Students can explore a lunar rover in VR as part of the Lunar Rover Research Challenge.

Career Education

  • Have students read or watch the career profiles that accompany each Step inside your STEM Career video.
  • Have students watch other Step inside your STEM Career videos.
  • Even more career VR experiences are available at CareerLabsVR. Find out if your school board or district has access to a subscription.
  • Invite a community member to share how they could use VR for employment recruitment.

Extensions

Science

  • Many of the stories in Google Arts & Culture Expeditions: Science include 360 visuals that can be viewed using VR gear.
  • Several organizations offer VR field trips.
  • Students can explore a lunar rover in VR as part of the Lunar Rover Research Challenge.

Career Education

  • Have students read or watch the career profiles that accompany each Step inside your STEM Career video.
  • Have students watch other Step inside your STEM Career videos.
  • Even more career VR experiences are available at CareerLabsVR. Find out if your school board or district has access to a subscription.
  • Invite a community member to share how they could use VR for employment recruitment.

Metaverse for Education - 5 Ways to use Virtual Reality in School (2022)
Learn about how you can use virtual reality in your classroom.

Learn More

Metaverse for Education - 5 Ways to use Virtual Reality in School (2022)
Learn about how you can use virtual reality in your classroom.

References

Reproducibles

Videos

Reproducibles and Media

Reproducibles

Videos

Science

  • Many of the stories in Google Arts & Culture Expeditions: Science include 360 visuals that can be viewed using VR gear.
  • Several organizations offer VR field trips.
  • Students can explore a lunar rover in VR as part of the Lunar Rover Research Challenge.

Career Education

  • Have students read or watch the career profiles that accompany each Step inside your STEM Career video.
  • Have students watch other Step inside your STEM Career videos.
  • Even more career VR experiences are available at CareerLabsVR. Find out if your school board or district has access to a subscription.
  • Invite a community member to share how they could use VR for employment recruitment.

Extensions

Science

  • Many of the stories in Google Arts & Culture Expeditions: Science include 360 visuals that can be viewed using VR gear.
  • Several organizations offer VR field trips.
  • Students can explore a lunar rover in VR as part of the Lunar Rover Research Challenge.

Career Education

  • Have students read or watch the career profiles that accompany each Step inside your STEM Career video.
  • Have students watch other Step inside your STEM Career videos.
  • Even more career VR experiences are available at CareerLabsVR. Find out if your school board or district has access to a subscription.
  • Invite a community member to share how they could use VR for employment recruitment.

Metaverse for Education - 5 Ways to use Virtual Reality in School (2022)
Learn about how you can use virtual reality in your classroom.

Learn More

Metaverse for Education - 5 Ways to use Virtual Reality in School (2022)
Learn about how you can use virtual reality in your classroom.

References